AI Insights · Timothy · April 2024
Q1 2024 Card Battler App Performance on iOS in the UK
A look at the first quarter of 2024 for the top 5 Card Battler apps on iOS in the United Kingdom, showcasing trends in downloads, revenue, and active users. Insights are drawn from Sensor Tower data.
In the first quarter of 2024, the Card Battler genre on iOS has seen varied performances among the top contenders in the United Kingdom. Sensor Tower's detailed analytics offer a comprehensive look into how each app has fared during this period.
Pokémon TCG Live began the quarter with approximately 2K downloads and maintained a similar pace throughout, peaking at over 3K in late February. Weekly active users started at around 15K and saw a slight fluctuation, reaching nearly 17K also in February.
Mighty Party: Battle Heroes showed a revenue trend starting at about $5.6K in the first week of January and reaching up to $6.3K towards the end of February. Downloads saw a mid-quarter spike, ascending to over 4K, while active users peaked at over 37K in mid-February.
MARVEL SNAP displayed a strong revenue presence with its highest weekly earnings at over $57K in the first week of January. Downloads hovered around the 1-2K range, while active users started at close to 50K and slightly decreased to around 35K by the end of March.
WWE SuperCard - Battle Cards saw its revenue hitting a high of over $61K in early February, with downloads generally staying just under 1K per week. Weekly active users ranged between 9-10K, experiencing a peak towards the latter part of the quarter.
Lastly, Yu-Gi-Oh! Master Duel observed revenues fluctuating, with an impressive jump to over $24K in the first week of February. Downloads remained steady with numbers close to 1K weekly, and active users showed a small increase, ending the quarter at nearly 6.8K.
For deeper insights into the Card Battler category's performance on the iOS platform in the UK, Sensor Tower's platform provides detailed analytics and trend data.